#ifndef QTANIMSTRUCT_H
#define QTANIMSTRUCT_H

#include <QtCore/QTimeLine>
#include <QtGui/QTransform>
#include <QtGui/QVector3D>
#include <QtCore/QLineF>
#include <QtCore/qmath.h>
#include <QtCore/QPointF>
#include <QtCore/QDebug>
#include <QtGui/QMatrix>

struct QtTransform
{
	QPointF		_translate;
	QVector3D	_rotate;
	QPointF		_scale;
};

struct QtAnimStruct
{
	QString     _name;
	QTimeLine*  _timeLine;
	QtTransform _stateBegin;
	QtTransform _stateEnd;

	QtAnimStruct():_timeLine(0){}
};

#endif